Godzilla Minus One Is More CGI-Heavy Than Fans Think, but It Elevates the Story

Godzilla Minus One was an acclaimed movie, and it’s largely seen as one of the best — if not the best entry — in the entire Godzilla franchise. Much of its praise revolved around its foreboding tone, a relatable cast of human characters and judicious use of overbearing special effects. In reality, the movie’s CGI was far more intensive than some fans realize.Many of the elements seen in Godzila Minus One were actually created with CGI, including what seemed like basic sets. A newly released featurette showcased just how ubiquitous this CGI was, and how small the team behind these special effects was. The result was nothing short of amazing, and especially given the budget, the movie is proof of how immersive computer-generated imagery can be.This is the opposite of the original 1954 Godzilla, which was created long before CGI was truly a thing, let alone commonplace in blockbuster movies. That film utilized puppetry and miniature sets to create its destroyed cities, with Godzilla himself merely being a man in a suit. This was how Godzilla was portrayed in the overwhelming majority of Japanese Godzilla films by Toho, and he wasn’t created through CGI until the release of the 1998 American Godzilla movie by Roland Emmerich. That movie was made on a budget of between $130 – $150 million USD, while Godzilla Minus One was instead created with 10 percent of that budget.

Godzilla Minus One was an acclaimed movie, and it’s largely seen as one of the best — if not the best entry — in the entire Godzilla franchise. Much of its praise revolved around its foreboding tone, a relatable cast of human characters and judicious use of overbearing special effects. In reality, the movie’s CGI was far more intensive than some fans realize.

Many of the elements seen in Godzila Minus One were actually created with CGI, including what seemed like basic sets. A newly released featurette showcased just how ubiquitous this CGI was, and how small the team behind these special effects was. The result was nothing short of amazing, and especially given the budget, the movie is proof of how immersive computer-generated imagery can be.

This is the opposite of the original 1954 Godzilla, which was created long before CGI was truly a thing, let alone commonplace in blockbuster movies. That film utilized puppetry and miniature sets to create its destroyed cities, with Godzilla himself merely being a man in a suit. This was how Godzilla was portrayed in the overwhelming majority of Japanese Godzilla films by Toho, and he wasn’t created through CGI until the release of the 1998 American Godzilla movie by Roland Emmerich. That movie was made on a budget of between $130 – $150 million USD, while Godzilla Minus One was instead created with 10 percent of that budget.

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