Masters of the Universe Proves Why Toy Shows Are Important for Kids

The Masters of the Universe series and comics have a long history spanning four decades, but it all began with a toy line from Mattel. This may explain to those not already familiar with it why the characters are a mixture of barbarians, sci-fi robots, monsters and others that don’t seem to fit cohesively into a single narrative. Nonetheless, Netflix just released Masters of the Universe: Revolution, its third animated series about He-Man and Skeletor in the past few years. The endurance of Masters of the Universe characters helps prove that toy shows are important to kids and the adults who grew up with them.The Masters of the Universe: Revolution series is essentially Season 3 of the story that began in Masters of the Universe: Revelation. It is a spiritual sequel to the Filmation-produced show that debuted in 1983, but also ties into and references other iterations and even the 1987 live-action movie starring Dolph Lundgren. In the years leading up to that production, these characters were as big as other storytelling universes like Star Wars, at least with children. What makes these characters important to older audiences is that they spent hours lying on bedroom floors crafting their own adventures with these toys. He-Man, Skeletor, Teela, Man-at-Arms and the rest are characters they spent a lot of time with. The continued endurance of this universe shows Masters of the Universe is not just a crass ploy to sell action figures to kids and collectors.Meanwhile, President Ronald Reagan appointed Mark S. Fowler to the Federal Communications Commission as part of a push for deregulation. One thing Fowler did was roll back protections against mixing children’s programming with advertising. This led to what some called “the dark age of animation” when a slew of toy-inspired cartoons were rolled into production. Of those, only Hasbro’s G.I. Joe and Transformers are still around in any major way. But there were dozens of 1980s cartoon series tied into toylines, some of which are forgettable fand or good reason.

The Masters of the Universe series and comics have a long history spanning four decades, but it all began with a toy line from Mattel. This may explain to those not already familiar with it why the characters are a mixture of barbarians, sci-fi robots, monsters and others that don’t seem to fit cohesively into a single narrative. Nonetheless, Netflix just released Masters of the Universe: Revolution, its third animated series about He-Man and Skeletor in the past few years. The endurance of Masters of the Universe characters helps prove that toy shows are important to kids and the adults who grew up with them.

The Masters of the Universe: Revolution series is essentially Season 3 of the story that began in Masters of the Universe: Revelation. It is a spiritual sequel to the Filmation-produced show that debuted in 1983, but also ties into and references other iterations and even the 1987 live-action movie starring Dolph Lundgren. In the years leading up to that production, these characters were as big as other storytelling universes like Star Wars, at least with children. What makes these characters important to older audiences is that they spent hours lying on bedroom floors crafting their own adventures with these toys. He-Man, Skeletor, Teela, Man-at-Arms and the rest are characters they spent a lot of time with. The continued endurance of this universe shows Masters of the Universe is not just a crass ploy to sell action figures to kids and collectors.

Meanwhile, President Ronald Reagan appointed Mark S. Fowler to the Federal Communications Commission as part of a push for deregulation. One thing Fowler did was roll back protections against mixing children’s programming with advertising. This led to what some called “the dark age of animation” when a slew of toy-inspired cartoons were rolled into production. Of those, only Hasbro’s G.I. Joe and Transformers are still around in any major way. But there were dozens of 1980s cartoon series tied into toylines, some of which are forgettable fand or good reason.

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