It is truly better than ever to be a Dungeons & Dragons fan, with the iconic tabletop role-playing game more ubiquitous than ever in the American public zeitgeist. The latest wrinkle to this franchise is the web series Faster, Purple Worm! Kill! Kill! is an Amazon Freevee original series made in partnership with the collectibles company Beadle & Grimm’s Pandemonium Warehouse. Featuring live plays of Dungeons & Dragons games with fan-favorite familiar faces, Faster, Purple Worm’s unique premise and active fan engagement structure help it differ from similar popular series, bringing the joy of tabletop gaming to the masses.Faster, Purple Worm! Kill! Kill! features a quartet of friends coming to play Dungeons & Dragons together before a live studio audience, joined by host Bill Rehor and a rotating set of Dungeon Masters. However, failure is a guaranteed eventuality, with the games deliberately concluding with the player characters taking on a ridiculously overpowered Dungeons & Dragons enemy, who kills each set of characters every episode. Fortunately, between the start of these epic journeys and the inevitably gruesome ends at the end of each episode, there are plenty of hilarious and heartbreaking moments to be had as the games unfold.Let’s get the major comparison out of the way first, with how Faster, Purple Worm! Kill! Kill! compares to the growing Critical Role tabletop empire, which has expanded from its Dungeons & Dragons roots to include more horror-oriented steampunk fare with Candela Obscura. Faster, Purple Worm distinguishes itself with its core premise and live play component, both integral to the overall experience. There are obvious similarities between the two web series, of course, as they both revolve around dark fantasy tabletop gaming, but it’s clear from the outset that Faster, Purple Worm isn’t looking to heavily emulate Critical Role with its own take on the medium and genre.RELATED: How to Build Dungeons & Dragons’ Most Powerful Sorcerer WarlockRELATED: D&D: How To Build The Perfect Alchemist Artificer In 5e
It is truly better than ever to be a Dungeons & Dragons fan, with the iconic tabletop role-playing game more ubiquitous than ever in the American public zeitgeist. The latest wrinkle to this franchise is the web series Faster, Purple Worm! Kill! Kill! is an Amazon Freevee original series made in partnership with the collectibles company Beadle & Grimm’s Pandemonium Warehouse. Featuring live plays of Dungeons & Dragons games with fan-favorite familiar faces, Faster, Purple Worm’s unique premise and active fan engagement structure help it differ from similar popular series, bringing the joy of tabletop gaming to the masses.
Faster, Purple Worm! Kill! Kill! features a quartet of friends coming to play Dungeons & Dragons together before a live studio audience, joined by host Bill Rehor and a rotating set of Dungeon Masters. However, failure is a guaranteed eventuality, with the games deliberately concluding with the player characters taking on a ridiculously overpowered Dungeons & Dragons enemy, who kills each set of characters every episode. Fortunately, between the start of these epic journeys and the inevitably gruesome ends at the end of each episode, there are plenty of hilarious and heartbreaking moments to be had as the games unfold.
Let’s get the major comparison out of the way first, with how Faster, Purple Worm! Kill! Kill! compares to the growing Critical Role tabletop empire, which has expanded from its Dungeons & Dragons roots to include more horror-oriented steampunk fare with Candela Obscura. Faster, Purple Worm distinguishes itself with its core premise and live play component, both integral to the overall experience. There are obvious similarities between the two web series, of course, as they both revolve around dark fantasy tabletop gaming, but it’s clear from the outset that Faster, Purple Worm isn’t looking to heavily emulate Critical Role with its own take on the medium and genre.
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