Star Trek: Lower Decks Animator Reveals the Cartoon’s Sitcom Influences

Star Trek: Lower Decks’ sci-fi sitcom elements have always gone deeper than maintaining a 22-minute runtime.”I always tell our board artists and animators that it’s an animated sitcom, but it’s shot like a Star Trek show,” animator Barry Kelly revealed in a conversation with CinemaBlend. Comparing Lower Decks to the longtime success of The Simpsons and Family Guy, he added, “there’s a sense of the camera, but it doesn’t have blurs or rack focuses, lenses, and stuff like that. … Everything is kind of like on a grid, and that’s where the characters are in space. I think when trying to make Lower Decks, we want it to feel like it could translate to a live-action world as easily as translating a live-action show to a cartoon.”This animated camerawork format creates a sense of worldbuilding where, according to Kelly, “It’s not realistic, but we want it to feel like the characters are in a real space. It’s not a drawing, it’s a shot.” Adding to this aesthetic is the Lower Decks voice actors’ performances, which, however fast-paced, are subdued “in the sense that they are in their own physical space and they can’t just turn into Mister Mxyzptlk. Badgey can do that stuff. I think we limit it in the confines of Star Trek technology in that, being a hologram, Badgey can do that kind of stuff. … But that’s definitely the kind of thing a live-action show can’t do that we can. We push the medium towards our strengths.”RELATED: Lower Decks Does This One Thing Better Than Star Trek’s Live-Action Shows

Star Trek: Lower Decks sci-fi sitcom elements have always gone deeper than maintaining a 22-minute runtime.

RELATED: Lower Decks Does This One Thing Better Than Star Trek’s Live-Action Shows

“I always tell our board artists and animators that it’s an animated sitcom, but it’s shot like a Star Trek show,” animator Barry Kelly revealed in a conversation with CinemaBlend. Comparing Lower Decks to the longtime success of The Simpsons and Family Guy, he added, “there’s a sense of the camera, but it doesn’t have blurs or rack focuses, lenses, and stuff like that. … Everything is kind of like on a grid, and that’s where the characters are in space. I think when trying to make Lower Decks, we want it to feel like it could translate to a live-action world as easily as translating a live-action show to a cartoon.”

This animated camerawork format creates a sense of worldbuilding where, according to Kelly, “It’s not realistic, but we want it to feel like the characters are in a real space. It’s not a drawing, it’s a shot.” Adding to this aesthetic is the Lower Decks voice actors’ performances, which, however fast-paced, are subdued “in the sense that they are in their own physical space and they can’t just turn into Mister Mxyzptlk. Badgey can do that stuff. I think we limit it in the confines of Star Trek technology in that, being a hologram, Badgey can do that kind of stuff. … But that’s definitely the kind of thing a live-action show can’t do that we can. We push the medium towards our strengths.”

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