Strange New Worlds’ Upgraded Tech Has a Simple Explanation

The second season of Star Trek: Strange New Worlds featured a significant time-travel episode with the crew of the original USS Enterprise. Of course, comparing a picture of Captain Kirk’s bridge to the modern Captain Pike’s highlights just how more advanced the “older” technology is. Thankfully, Star Trek has a sci-fi explanation in its canon for why Strange New Worlds’ Enterprise is so much more advanced than Star Trek: The Original Series’ version. Obviously, the real-world answer to this question is Strange New Worlds is a new show, and The Original Series had to invent impossible technology on a shoestring budget in 1966.At its core, it’s a question of suspension of disbelief. Still, the disparity of technology in the prequels breaks immersion for some Star Trek fans. While never stated explicitly, Star Trek has an answer for that specific problem: time travel. The fourth episode of The Original Series featured a story where the crew was sent 71 hours into their past. Kirk and the gang would travel back to the 20th century a handful of times afterward in the series and films. Of course, all this Temporal Prime Directive breaking is not without consequences. In Star Trek IV: The Voyage Home, Scotty and the crew end up in the 1980s, which is lucky because they have to bring two humpback whales back to their future. To modify their ship, Scotty goes to a 20th century manufacturing company and gives them a formula for transparent aluminum. Also, Dr. McCoy treats some 20th Century patients with 23rd Century medicine. Every successive Star Trek series until Discovery featured at least one episode where characters travel back to the past. The ripple effects from Starfleet meddling in the timeline and shared technology can explain why new series set in Star Trek’s past have more futuristic technology.

The second season of Star Trek: Strange New Worlds featured a significant time-travel episode with the crew of the original USS Enterprise. Of course, comparing a picture of Captain Kirk’s bridge to the modern Captain Pike’s highlights just how more advanced the “older” technology is. Thankfully, Star Trek has a sci-fi explanation in its canon for why Strange New Worlds’ Enterprise is so much more advanced than Star Trek: The Original Series‘ version. Obviously, the real-world answer to this question is Strange New Worlds is a new show, and The Original Series had to invent impossible technology on a shoestring budget in 1966.

At its core, it’s a question of suspension of disbelief. Still, the disparity of technology in the prequels breaks immersion for some Star Trek fans. While never stated explicitly, Star Trek has an answer for that specific problem: time travel. The fourth episode of The Original Series featured a story where the crew was sent 71 hours into their past. Kirk and the gang would travel back to the 20th century a handful of times afterward in the series and films. Of course, all this Temporal Prime Directive breaking is not without consequences.

In Star Trek IV: The Voyage Home, Scotty and the crew end up in the 1980s, which is lucky because they have to bring two humpback whales back to their future. To modify their ship, Scotty goes to a 20th century manufacturing company and gives them a formula for transparent aluminum. Also, Dr. McCoy treats some 20th Century patients with 23rd Century medicine. Every successive Star Trek series until Discovery featured at least one episode where characters travel back to the past. The ripple effects from Starfleet meddling in the timeline and shared technology can explain why new series set in Star Trek‘s past have more futuristic technology.

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