The Super Nintendo’s Best X-Men Game Had an Awesome Comic Tie-In

The only thing worse than fighting one world-threatening supervillain is fighting two at once. The only thing worse than fighting two world-ending supervillains at once is dealing with an invasive alien race and a legion of fanatical mutants. For the X-Men, this is all just business as usual. When the only way to save the world is the hard way, well, they roll up their sleeves and get to work. The X-Men have had plenty of stellar video games to their name over the years, but one particular title on the Super Nintendo pit them against a veritable horde of the X-Men’s worst foes imaginable. Luckily for fans, the story and action weren’t relegated simply to the game, but was expanded in a one-shot comic tie-in.1995’s X-Men: Prelude to Perdition (by Jim Kreuger and Karl Kerschl) was a one-shot comic that tied in to the 1994 action platformer X-Men: Mutant Apocalypse by Capcom. The video game featured five members of the X-Men as they traveled to the island nation of Genosha in an effort to thwart the vile schemes of Apocalypse and a host of other villains. To make matters worse, the X-Men then learn that Magneto and the Acolytes have also joined the fray and must be stopped, as well. X-Men: Mutant Apocalypse was packed with gorgeous graphics, amazing music, and some super challenging gameplay. Prelude to Perdition took the formula of the game and expanded upon it, offering fans even more of the X-Men content that they loved.The single issue begins with the X-Men breaking into Apocalypse’s base of operations on Genosha. The classic X-Men team, composed of Cyclops, Beast, Wolverine, Gambit, and Psylocke, had split up to sabotage as many of Apocalypse’s operations across the island as possible. Cyclops destroyed a vital supply train; Psylocke infiltrated the central command base and defeated a Sentinel; Beast crept through the sewer system and destroyed assault mechs; Gambit destroyed a key transport ship on the harbor; and Wolverine entered the Sentinel factory and brought its production to a halt. With each of their missions accomplished, the X-Men were successful in destabilizing Apocalypse’s evil operations on Genosha. A fierce battle later and the X-Men were one stop closer to freeing the countless mutant children that Apocalypse had kidnapped.RELATED: Elizabeth Olsen Wants a Scarlet Witch/X-Men Crossover in the MCU

The only thing worse than fighting one world-threatening supervillain is fighting two at once. The only thing worse than fighting two world-ending supervillains at once is dealing with an invasive alien race and a legion of fanatical mutants. For the X-Men, this is all just business as usual. When the only way to save the world is the hard way, well, they roll up their sleeves and get to work. The X-Men have had plenty of stellar video games to their name over the years, but one particular title on the Super Nintendo pit them against a veritable horde of the X-Men’s worst foes imaginable. Luckily for fans, the story and action weren’t relegated simply to the game, but was expanded in a one-shot comic tie-in.

RELATED: Elizabeth Olsen Wants a Scarlet Witch/X-Men Crossover in the MCU

1995’s X-Men: Prelude to Perdition (by Jim Kreuger and Karl Kerschl) was a one-shot comic that tied in to the 1994 action platformer X-Men: Mutant Apocalypse by Capcom. The video game featured five members of the X-Men as they traveled to the island nation of Genosha in an effort to thwart the vile schemes of Apocalypse and a host of other villains. To make matters worse, the X-Men then learn that Magneto and the Acolytes have also joined the fray and must be stopped, as well. X-Men: Mutant Apocalypse was packed with gorgeous graphics, amazing music, and some super challenging gameplay. Prelude to Perdition took the formula of the game and expanded upon it, offering fans even more of the X-Men content that they loved.

The single issue begins with the X-Men breaking into Apocalypse’s base of operations on Genosha. The classic X-Men team, composed of Cyclops, Beast, Wolverine, Gambit, and Psylocke, had split up to sabotage as many of Apocalypse’s operations across the island as possible. Cyclops destroyed a vital supply train; Psylocke infiltrated the central command base and defeated a Sentinel; Beast crept through the sewer system and destroyed assault mechs; Gambit destroyed a key transport ship on the harbor; and Wolverine entered the Sentinel factory and brought its production to a halt. With each of their missions accomplished, the X-Men were successful in destabilizing Apocalypse’s evil operations on Genosha. A fierce battle later and the X-Men were one stop closer to freeing the countless mutant children that Apocalypse had kidnapped.

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