Why GOTG Vol. 3 Really Struggled to Film With Cosmo’s Canine Actor

Guardians of the Galaxy Vol. 3 director James Gunn loves dogs so much that it made working with Cosmo’s real-life stand-in Slate especially difficult.Per ComicBook, VFX production supervisor Stephane Ceretti explained that while Slate was scanned to digitally recreate Cosmo, whenever the canine was needed on set Gunn’s passion for hounds got in the way of shooting. “Every time Slate would come, James loves dogs. So James would start playing with Slate and then by the time we were rolling, Slate was like, ‘Oh, I’m gone. I don’t know. I want to play.’ But it was great,” Ceretti said. Despite this, having the actual creature available allowed the effects team to better replicate his movements to create a more authentic Cosmo.”It was actually fantastic to have that on set for us because we could match and add the reference,” Ceretti continued. “We could look at all the time, and the vendors really liked that French store that was doing Slate was very appreciative that we had gone through the effort of doing that for them.” While Cosmo first joined the Marvel Cinematic Universe in the original Guardians of the Galaxy in 2014, she only become a more prominent member of the team in the third entry which ultimately concludes with her joining the group as a core character.Related: Guardians of the Galaxy 3’s High Evolutionary Fate Could Be a Major Mistake

Guardians of the Galaxy Vol. 3 director James Gunn loves dogs so much that it made working with Cosmo’s real-life stand-in Slate especially difficult.

Related: Guardians of the Galaxy 3’s High Evolutionary Fate Could Be a Major Mistake

Per ComicBook, VFX production supervisor Stephane Ceretti explained that while Slate was scanned to digitally recreate Cosmo, whenever the canine was needed on set Gunn’s passion for hounds got in the way of shooting. “Every time Slate would come, James loves dogs. So James would start playing with Slate and then by the time we were rolling, Slate was like, ‘Oh, I’m gone. I don’t know. I want to play.’ But it was great,” Ceretti said. Despite this, having the actual creature available allowed the effects team to better replicate his movements to create a more authentic Cosmo.

“It was actually fantastic to have that on set for us because we could match and add the reference,” Ceretti continued. “We could look at all the time, and the vendors really liked that French store that was doing Slate was very appreciative that we had gone through the effort of doing that for them.” While Cosmo first joined the Marvel Cinematic Universe in the original Guardians of the Galaxy in 2014, she only become a more prominent member of the team in the third entry which ultimately concludes with her joining the group as a core character.

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